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With
the operational requirements of ships and submarines as
well as the maintenance cycle, access to ships and submarines for
training
purpose can no longer be guaranteed. When not deployed, these assets
are often
in maintenance which makes them unfit for training. Because of this
training
deficiency, the Royal Canadian Navy has identified a need to provide a
virtual
environment where trainees could familiarize themselves with the
platforms and their
equipment as well as practice basic procedures before being posted on a
ship or
submarine to perform their duties. Such virtual environments also
provide
opportunities to practice tasks that are seldom performed aboard either
for
safety reasons or because they are only performed in case of emergency.
The
objective of the CVNF project is to integrate a complete 3D
model of all major classes of vessels into a gaming engine so sailors
can develop
their spatial and systems awareness before their first exposure to a
real ship,
or as a refresher, to the point where they will be able to physically
locate
and operate specific equipment once aboard. This will also allow them
to start
working on their Know Your Ship Book (KYSB) even before they show up
aboard, thus
reducing the time required to familiarize with the ship and its safety
equipment on their first deployment.
So
far,
models were developed for the Victoria class submarine and the Kingston
class ship. Other classes of ships are under development.
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